Everyday Looper Options
Arm Before Recording :
When turned ON, tapping on a track will not result in the recording to be started right away. The track will be put in an intermediate state, symbolized by a red flickering background. You then have to tap it once again in order to begin recording.
This can be used to prevent accidental recording, or to let you press on a track longer than 0.5 second before starting recording (you would switch to merge mode otherwise).
You can un-arm a track by tapping any other track.
Recording Mode :
When Replace is selected, recording on a track will erase its previous content and replace it with the current audio input.
When Overdub is selected, recording on a track will merge its previous content with the current audio input.
If the quantized recording option is turned on, tapping on the colored fade at the start/end of the track will toggle between the 2 modes for this track.
Quantize To Loop “Record” :
When turned ON, tapping on a track will not result in the recording to be started right away. The track will be put in an intermediate state, symbolized by two red color fade out/in at the beginning/end of the track.
Recording will then start as soon as the cursor reach the start of the next loop, and automatically stop as soon as the cursor reach the end of this same next loop. If you tap a pending quantize track again, recording will begin right away.
You can cancel the pending quantization by tapping any other track.
Tapping on the square zone at the start/end of a recording track will toggle record quantization between ON and OFF for this track.
Quantize To Loop “Mute” :
When turned ON, toggle-muting a track will not result in the track to be toggle-muted right away. The track will be put in an intermediate state, symbolized by stripes fading out/in at the beginning/end of the track.
Mute toggling will then be executed as soon as the cursor reach the start of the next loop. If you keep your fingers on the toggle-muted tracks, tapping again with the double-tapping finger will toggle mute right away.
You can cancel the pending quantization by taking your fingers off the screen, and repeating the same movements as for activating the quantized mute toggling.
Tapping on the square zone at the start/end of a non-recording track will toggle quantized mute between ON and OFF for this track.
3 Fingers Tap Action :
When Stop is selected, the 3 fingers tap gesture will stop the playing and move the play cursor back to the beginning of the loop.
When Restart is selected, the 3 fingers tap gesture will instantly play the loop from beginning.
Microphone PassThrough :
When turned ON, the input audio source will be directly routed to the audio output, so you’ll always hear what you are playing through your headphones.
Beware if you enable this option while using speakers because it can create feedback if used with a microphone as sound input.
This option is sometimes called Direct Monitoring.
Inputs Configuration :
For devices compatible with stereo tracks and connected to a 2 inputs audio device, such as the Alesis iO Dock.
When 2 x Mono is selected, each input channel is considered as an independant sound source. Use this if you have, for example, a mic connected to the channel 1 and a guitar connected to the channel 2. EDL will record channel 1 by default. You can record channel 1 and channel 2 at the same time on 2 adjacent tracks by sliding one finger from track X to track X+1. You can record only on channel 2 by sliding from track X to track X+1 then back from track X+1 to track X without pulling your finger off the screen.
When 1 x Stereo is selected, input channel 1 is considered as Left channel and channel 2 as Right channel. Use this if you have a stereo synth, a mixing desk, an other iDevice, … connected to the inputs.
Use Limiter :
When turned ON, the final mix of all your tracks will be processed by a limiter which will prevent the output from distorting if your tracks are loud.
In case your tracks are really really loud, you can disable the limiter and the volume of each track will be lowered to guarantee you a distortion-free mixing, but you’ll lose overall dynamic/volume.
Favor Speaker Over Receiver :
When turned ON, and no audio output device is plugged in the jack or dock connector, the sound will be outputted through your iPhone speaker rather than through the receiver used for phone calls.
It’ll result in louder sound, but beware of feedback if you are using a microphone and “Microphone PassThrough” is turned ON.