Hi Axel !
Glad you like the app

.
You are totally right for the latency, I'll work on it for the next upgrade. Will try to compensate it the best I can.
For loop with different lengths, it's planned.
For panning, I'm still not sure how I could do it properly. I explain myself.
I can't make the tracks stereo, not enough memory for that, so I'm bound to add panning to mono tracks. A problem arise when you throw the merge function in the game

. If my 1° track is full left, my 2° full right and want to merge 1° in the 2°, its sound will "jump" from left to right. I'm not sure I'm OK with this, and I don't see other viable alternative. So it's an hold for the moment.
For punch in and out, for which function do you want them ? Recording ? So "quantize to somethingOtherThanTheLoop" ?
Have fun Axel

!
Raphaël